FaceCue LipSync for Unity Demo
Privacy Policy
The app collects nothing. There is no account system, no analytics, no advertising and no tracking, and everything it does happens on your device. It can listen through the microphone to move the character's face as you speak, and that sound is never recorded or sent anywhere.
Published by Firecrest Roost. Effective date: 15 September 2026.
The App
What the App Does With Data
Data the App Accesses, Collects, Uses and Shares
The app does not collect, store, transmit or share any personal data or usage data. No data is shared with any party. The microphone is the one thing on your device the app reads, and what it does with that sound is below.
The Microphone
Two of the demo's modes drive the face from live sound, so the app can use your device's microphone, and Android asks for your permission before it does. The sound is read as it arrives and turned into mouth and face movement on your device. It is never recorded, stored, transmitted or shared, nothing is kept once it has been read, and the microphone is only in use while you have one of those modes running.
Third-Party Services
The app does not include any third-party SDKs, services or libraries that collect user data.
Secure Data Handling
Because the app sends no user data and keeps none, there is no personal or sensitive user data in storage or in transit to protect. What the app works with stays in memory on your device and goes when you close it.
Data Retention and Deletion
The app stores no data, so there is nothing to retain or delete.
Google Play
What Google Sees
If you installed the app through Google Play, Google may collect certain data as described in its own privacy policy at policies.google.com/privacy. Firecrest Roost does not have access to that information.
This Policy
Changes and Contact
If this policy changes, the revised text will be posted at this address with an updated effective date. The app is published by Firecrest Roost, and questions about this policy reach the person who wrote it.